The educational benefit of video games There have been many concerns regarding children playing video games. Some people like to think it can be harmful to children, while others think it is not harmful and may even be educational. In today’s society we all use electronics from calculators in the classroom to video games at home for entertainment and leisure times. We all have our own opinions, so there is no wrong or right answer. In my opinion, I do not believe that video games are harmful to kids. Being that I myself am young and play video games somewhat as well, I feel there are positive outcomes of video game playing. One positive outlook on video game playing is that there is an increase in problem solving skills. Playing video games requires you to think strategically, it allows you to come up with ways to master puzzles or obstacles. That increase also has another benefit which is it increases the speed of decision making. In our society today that is a great skill that is improved because of extreme situations frequently occurring and at a possible job they should have in the future. Another benefit to playing video games is perseverance. When one sets out to accomplish a goal like the game they are determined to finish it at all cost. The player will use strategies and planning to overcome many of the oppositions and difficulties in the games. By refusing to quit the player is demonstrating the quality needed to preserver. This is also another great real world example, if they are working for a corporation and are starting out small from the bottom and not making as much they would know they want to make their pay far greater then how they started, so they would set a goal for themselves so they work harder and longer to achieve what they desire. Mapping is another great benefit learned by playing with video games. In certain types of games the player must reference a map of his location to help him or her find there way through different terrains. The player keeps track of where they’ve been in the course of the game thereby allowing them to stay on track so that, ultimately, reach their destination. Today we use GPS’s to get around to our destinations but they will still need to know and understand so…
The impact of weather video games should be introduced into schools and used to help educate students
It has long been assumed that games and game play provide a positive effect on children. Parents have been and are still encouraged to play games with their children and encourage imagination in game play to help develop a young child’s mind. A few of the reasons games are believed to be beneficial are: they encourage problem solving, analytical…
violent video games on teenager
Advanced composition class
Living is the life that people can enjoy a lot of things. Playing the video games is one of the ways to enjoy it. Nowadays, video games are becoming a popular form of entertainment because the excitement and attraction they bring to players. However, it is better not to allow teenager to play violent games because of the negative effects it has on them.
One of the negative effects of playing violent video game…
Influence of Video Games on Social, Cognitive, and Affective Information Processing
Kira Bailey, Robert West, & Craig A. Anderson
Iowa State University Department of Psychology
Draft of chapter to appear in Handbook of Social Neuroscience (Oxford University Press)
Jean Decety & John Cacioppo, Eds.
Keywords: attention, cognition, cognitive control, emotion, executive control, individual differences, negativity bias, video games, video game violence, visuospatial cognition
Youth, Video Games, and Violence:
Can video games cause health problems and violence in youth?
By: Alysia Taylor
Video Games have been around from the late 1950s to the present. Video games can focus on education and/or be used for entertainment, but both can cause medical problems in children. Children are drawn to video games more now than in the past; as a result, there are more health problems related to video games than there were before. Some of the health problems children…
Video games entrepreneurship offers a chance to change the paradigm of seeing video games as having only entertainment value by creating video games that combine entertainment with advertising, socializing on virtual communities, providing therapy sessions for people with physical limitations and learning stimulation for students.
Video games entrepreneurship offers a chance to change the paradigm of seeing video games as having only entertainment value by creating video games that combine entertainment…
Video Games Can Bring Teenagers More Than Entertainment
As one of the products of technology development, video games are deeply enjoyed by people, especially teenagers. However, comparing with teenagers’ passion of video games, many of their parents are holding negative attitudes toward video games. As Kutner, Olson, Warner, and Hertzog (2008) said, the U.S. parents worry that their children may not be able to balance the time spent on playing video games and doing other valuable activities…
Effects of Violent Video Games on Children
The use of video games has become tremendously popular among children and adolescents in the past decade. In fact, “Sixty-eight percent of U.S. households play computer or video games.” (David Jenkins, 2009) This statistic reveals how important it is to understand the effects that these games can have on individuals and more specifically, children. Over the years, numerous studies have been conducted investigating whether video games have positive or…
primary education―a future technology
By Lisa Fazio
(sourced 15/12/ 2012 http://asia.gamespot.com/images/6400549/1/?feature=1&caption=Minecraft%2527s
What is Minecraft?
Minecraft is a software program developed by Swedish developer Markus Persson and released to the
public in 2009 as a video game. This independently developed video game using java programming
language and referred to as a 'sandbox indie game'.
Alan. 4 (Jan 2010): 3. Scholastic Choices and in Education, teaching methods and curriculum, children and youth hooked on games: Hooked on Games: Health Scholastic Choices 25
Roberts Alan 4 (Jan 2010) uses a study that was done by Douglas Gentile, an assistant professor of psychology at Iowa State University. The study was about children between age 8 and 18 was addicted to video games. There are some many children are addicted to video games and it show in their daily life meaning it effect…
In my response to Brenda Brathwaite’s Train video, was that the topic that she had given to the listener was very creative and made a lot of sense. One of my favorite parts about her presentation was that Brenda Brathwaite talked about her experienced and wanting to design her own game having to do something with the gamers and how they would be able to learn from the game they play. Not only to aim and shoot or enhance the weapon and defeat the other enemy’s team, but to give the player an understanding…