The story is told by short cutscenes before and after each playable battle. In total, there is about two hours’ worth of animated movie material telling this epic tale. These cutscenes provide the only source of material to those perpetually negative critics. It has been said that the near-perfect game tries for too much when it comes to graphics. These critics are referring to the background images in scenes with large clashing armies, mountainous landscapes or a distant metropolis, claiming that the art has “bland textures and shoddily modeled buildings” (Ingenito). However, every critic I’ve found also praises the in-game art and graphics, admiring the smooth and realistic gameplay. In my opinion, it is only the outstanding level of detail on the superhero close-up shots that dull the background textures in comparison.
Besides the impressive computer generated graphics, what makes this game so appealing visually is the smooth gameplay. It has become the standard for modern video games to strive for perfect flow with minimal lag. Nowadays most video games use a level of technology unimaginable twenty five years ago, yet receive the harshest criticism for even the slightest lag. Despite the public’s increasingly demanding taste, NetherRealm Studios has drawn only