The Night's Journey Analysis

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After nearly 50 years of innovation, where will the human race take gaming next? Ars Technica Live returns with guest Tracy Fullerton, an award-winning, experimental game designer and game test director of USC’s Game Innovation Lab. Tracy has spent her entire life dedicated to developing games as an entrepreneur, teacher, and game designer. The Night’s Journey is her latest indie game and is a collaboration with artist Bill Viola.

Tracy Fullerton’s work at USC gives her a broad perspective on what's coming next for games. Both technologically and artistically such as anime games and very detailed VR games.
Tracy is the designer and director of Walden, a game, an adaptation of Henry David Thoreau’s experiment at Walden Pond, which was recently awarded “Game of the Year” and “Most Significant Impact” at Game for Change. She is currently the head director of the USC Game Innovation Lab. The game innovation lab
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Matteo Marchesi, 15, heard about Yokey Pokey last year from a friend, and now stops by once a month after school or on the weekends with some friends from school. His favorite game is "Super Hot," where time only moves when you move so you have to be strategic about your motions to defeat the enemy.
He has a computer he plays games on at home, and would love to buy his own VR headset but it's too expensive.
"Playing at home is more of you have to sit down, and you have to have the keyboard and the mouse," Marchesi said. "It's a lot less real. You only have a monitor to look at, and everything else is real. But here it's your body controlling the character."
Virtual reality is the future, though not what we were promised in the 1992 game The lawnmower man. The new VR is something to actually play and pay attention to- The technological kinks have more or less been ironed out. These three big companies HTC vive, facebook oculus rift, and sony’s playstation VR doing the rounds, should see how VR will and can change the