Unit 30 Digital Graphics

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Pages: 7

Unit 30 Digital Graphics
Assignment 1 – Hardware and Software

IT BTEC Level 3
Adam Feist – 6857
The College of Richard Collyer (65131)
2015-2016

CONTENTS
Task 1 - the hardware and software used to create and edit graphic images (P1/M1) 1
Hardware 1
Hard Drive 1
Graphics Card 1
RAM 2
Processor 2
Flash Storage 2
Digital Camera 3
Graphics Table 3
Inkjet Printer 4
Monitor 4
Plotter. 5
Software 5
Vector Graphics Software (Illustrator, Fireworks) 5
Photo Editing Software (Photoshop) 5
Bitmap Creating Software (MS Paint) 6
Image Organising Software (Picasa, Gimp) 6
Task 2 – how different types of graphic images relate to file formats (P2) 7
The difference between Vector and Bitmap (Raster) Graphics 7
The Difference between Lossless and
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The Difference between Lossless and Lossy Compression Techniques

Add images to illustrate your explanations.

Different Types of Graphic File Formats

Format Typical Use
Bitmap/Vector Features Limitations
JPEG

Taking a photograph which saves it as a bitmap • Very small file size making them very useful for using on the internet
• JPEG’s are supported by a large range of software
• It has the capability of using 16.7 million different colours, meaning that you can have images that are high detail. • It uses lossy compression meaning that some data is lost when compressing the file.
• It does not support transparency, which may be needed when making a logo meaning that this file type will not be able to be used.
• The files loses its quality after repeat saves of the file.

BMP

High quality photo editing / images • Lossless compressions meaning that when you compress the image no data is lost from the image.
• It has support for over 4 billion colours • The file size is very large making it difficult to use when on the internet due to file size restrictions, and loading times of a webpage using a BMP file is quite large