This innovation, originally developed by Microsoft under the codename of Project Natal, was finally released under the Kinect name on November 4, 2010 and entered the Guinness World Record Book by being the fastest-selling customer electronics device . Even though it was initially designed for video games, it now applies to real-world uses.
Kinect is a motion-sensing system based around a depth camera that enables the user to control and to interact intuitively, and especially without any in-between controller, by using an interface with speech and gesture recognition. We then become the controller.
Kinect was a combination of creativity and successful implementation of ideas into a marketable concept. Indeed, it …show more content…
This is a perfect example showing how innovation networks (user and lead users) can bring new ideas and new solutions but also create new opportunities. It also demonstrates how companies start granting big importance to crowdsourcing approaches to bring innovation to a next level and expand the original scope. Microsoft gets amateurs and professionals from all over the world to work indirectly for them on innovative ideas.
Source: (Image by Kinect for Windows Team 2012)
The figure here under shows some of the open sources of innovation that Microsoft implemented for its Kinect device:
Source: (Figure by Haefliger &