Dear Editor, I am writing to you in response to an article I read in your newspaper, entitled ‘If the Devil had to invent a game it would be this’. I felt so compelled to reply because you are absolutely correct. Peter Hitchins points out that children who play the game will be immature and unable to cope with the ever expansive crime ridden universe of Grand Theft Auto – ‘When the buy it for their sons they can expect ballistic rage, stamping and sulking’. Moreover, I believe there needs to be a campaign to prevent parents being pressured by their children to buy the game, which in turn exposes them to crime, immorality, drugs, guns and obscene language. As a parent, I full-heartedly agree that any child under the age of 18 should not be exposed to adult material; the viewing of this could corrupt their innocent minds. However, as much as I agree with the earlier statement, I disagree when Peter Hitchins claims that we British are ‘child-hating’. How can we be child haters when we provide children with a free education and recreational parks to play in? Peter Hitchins also points out that many murderers have been influenced by video games. This is exactly correct! Evidence has in fact been presented proving certain atrocities committed by murderers have actually been linked to playing violent video games for hours on end. Adam Lanza, the monster responsible for the enraged slaughter of innocent school children, was reportedly obsessed with shooter games similar to Call of Duty. Moreover, these games present a dark side which most people do not realise. For example, estranged criminals can re-enact crimes on explicit games - such as the infamous Grand Theft Auto. As a result, this poses a risk as cults could be potentially formed which follow in the footsteps of criminals. Politicians and celebrities have reportedly slammed violent video games in light of the Sandy Hook massacre. One politician in particular, Senator Joe Lieberman, states that the extraordinary realism now portrayed in violent video games and movies causes vulnerable young men to be more violent. Other important figures such as Governor John Hickenlooper and Donald Trump point out that the mentally ill become engrossed by cinematic material and monsters are being created through ‘Video game violence glorification’. Violent video games have also caused people to become misogynists, also referred to as ‘woman-haters’. This comes as no surprise as an increasing amount of games such as Grand Theft Auto present women as inferior creatures; mainly portraying them as stupid, barley clothed prostitutes doing anything to fund a drug addiction – not to mention the STD’s they accordingly possess. Players have even been brainwashed to such an extent they defend the game against any criticism. One of many examples was when Carolyn Petit, a game reviewer on GameSpot, called GTA V ‘politically muddled and profoundly misogynistic’. 20,000 replied to her review with the majority posting hostile comments. The most printable comment went along the lines of:…
landmark in video games for its far-reaching influence within the industry. The success of Vice City led to the creation of a prequel, Grand Theft Auto: Vice City Stories (2006), which revisits the Vice City setting just two years prior. Vice City's violent and sexual content has also been the source of public concern and controversy.
Its successor, Grand Theft Auto: San Andreas, was released on 26 October 2004, and also received critical acclaim. In December 2012, in celebration of the game's tenth…
26 CFR: § 1.165-8: Theft losses.
(Also: §§ 63, 67, 68, 172, 1311, 1312, 1313, 1314, 1341)
Rev. Rul. 2009-9
(1) Is a loss from criminal fraud or embezzlement in a transaction entered into for
profit a theft loss or a capital loss under § 165 of the Internal Revenue Code?
(2) Is such a loss subject to either the personal loss limits in § 165(h) or the limits
on itemized deductions in §§ 67 and 68?
(3) In what year is such a loss deductible?
April 11, 2014
Could you be a victim?
How often do you think about identity theft? Do you think about it all the time when you are on the internet? Because majority of people love shopping online, you save time, not exactly money, but who cares when it comes to the holiday times, at least you won’t have to fight for a parking spot in the hectic malls. In today’s hectic world and “lazy” world people love just sitting at home and not wanting to go out. We all are on the computer…
NOTE THAT FOR ENBSERIES TO WORK, YOU MUST BE RUNNING PATCH 18.104.22.168
Once you have downloaded the version of ENB, extract all the files (excluding readme’s, licenses and keycodes) to GTA IV’s main directory
(C:\Program Files\Rockstar Games\Grand Theft Auto IV)
And run the game, you should notice the effect taking place as soon as the game starts, if the game doesn’t show any signs of improvement. Press SHIFT+F12.
INSTALLING TIMECYCLE MODS
A little harder than installing ENB, but still easy…
Evaluation of Video Game: Grand Theft Auto IV
There has been always an excitement surrounding when the latest version of the game, which made a revolution in the gaming world, released. The game titled Grand Theft Auto IV (GTA IV) published by the Rockstar games and developed by UK game developer Rock star North. This open world action-adventure video game was released in 2008. This is a kind of a video game which makes the gamer wait outside the store for hours or maybe days and gets it soon…
Proposing a Solution
13 April 2015
Society is faced with many problems but one that affects businesses dramatically, is theft.
Theft means to take someone else’s property, either surreptitiously or by force. In business,
theft is to take or retain more than what is due (salary, fines or deductions) or taking excessive
Theft may not be able to be prevented 100% of the time but it can
definitely be reduced if precautions are taken; such as…
How are children and teenagers influenced by games such as Grand Theft Auto or Call of Duty?
This essay will look at how many children are influenced into acting like gang members, alien soldiers and zombies, resorting to violence because of the video games that they have now grown used to playing. This has now become a problem as the children and teenagers are now beginning to replicate the actions of their game avatars.
It can be argued that some gaming designers should be more careful in thinking…
01/15/15 Marketing Case #3: Auto-Parts Case
The major problem Adam encountered with autoparts.com was that he ordered a rear wheel bearing from their site and was promised delivery in 4-5 days; however, two weeks from the date of purchase Adam had not yet received the part. He wrote an email to the customer service department inquiring about the delay and received a reply indicating that that they had noted the problem, were researching the matter, and would get back…
belongings. Theft in the virtual world occurs quite often. In an article titled, “Should Gamers be Prosecuted for Virtual Stealing?” the author Alex Weiss calls out a young teenage boy who is being prosecuted for stealing in a video game. It seems to be a legal blunder that is very straight forward, but becomes a heated debate. It begins with the argument should we prosecute a gamer for stealing via the virtual world? Alex Weiss is correct in saying that prosecution for virtual theft is wrong in…