Have you ever imagined being in a world outside of reality? The internet provides that with thousands of websites for online gaming. There is no exact number for the amount of social sites or online games that are out there. However, according to an article on Techcrunch, “217 million people worldwide play online games, and over 3 million obtain a Facebook account,” (Riley). Most of these sites were made up so users can create something bigger than themselves, and that is what they did. With all these new high technology, users are given the opportunity to create an alter ego for themselves. On Facebook, account members can form a profile. However, sometimes they don’t say who they really are. Various Facebook accounts are ‘fake’ meaning others are trying to impersonate or pretend to be someone else. Some of this is similar to online gaming avatars. Users are able to dream up their fantasy character. However, some users don’t play as themselves. In Dibbell’s “Alter Egos: Avatars and their Creators,” Choi Seang Rak describes how he plays as a girl. He stated the reason to be: “people buy more from my little girl dwarf compared to the old male dwarf I used to have” (Dibbell 55). Players often switch genders in games, in order to receive ‘special treatment’ according to their gender online. For example, girl players get more attention, because they are seemed to be more helpless. This relates to maintaining a Facebook page, because women on Facebook are also being hit on and targeted at. Having a Facebook account is like having an avatar, because in some ways, the avatars reflect the lives of some players. When people create their avatars, they put a bit of themselves into their characters. In Mrigaa Sethi’s “Facebook: Editing Myself,” she explained that an online profile is like putting a lamp on the official shrine to yourself (Sethi 62). When creating an avatar, users have the chance to make them whoever they want them to be. As Sethi described, players are able to create their avatars in a way that they become a bigger outlook. In the online gaming world, there is no limit to how far players can go, such as a boy playing as a girl or vice versa. Designing the dream character, players are able to change their faces, their clothes and shoes, and even their body shapes. On Facebook, users may be limited to what they can edit and there is no fantasy world on the site. The page includes photos, status posts, videos, and even notes. Facebook has no creativity whatsoever. Online games give players a world outside reality. Anyone who chimes in to play, have others to play with. In a fantasy world, no one judges anyone or ‘harasses’ others, unlike on Facebook. Facebook is one of the websites that has been known to contain online bullying. However, MMORPG’s give players the chance to escape the world. There are so many players out there who even wish to be inside their creative world; like in Sword Art. In an anime called Sword Art Online, the Virtual Reality Massively Multiplayer Online Role Playing Game (VRMMORPG) game, Anicrad Online, sold out in the first ten minutes of release in the year 2022. Players went home and tried on the Nerve gear, which is a helmet that stimulates the five senses via their brain.
James Cameron's Avatar is the story of a disabled ex-marine (Jake), were sent to penetrate a local tribe of Na’vi live on a distant planet, in the form of an “avatar". His mission was to detach them from their homeland to mine their precious valuable ore called "unobtanium" ( Cameron & Landau, 2009). These aborigines are worshipful and integrate with nature. Predictably, Jake falls in love with a pretty aboriginal princess and adheres the aborigines in battle, supporting them to drive away the human…
'If you picture...'
To what extent of the future is seen as negative in Gattaca and one related text?
Both contemporary films Gattaca and Avatar portray an overwhelmingly dystopian view of society in the future. Whilst Gattaca presents a future where society will be classed completely by the characteristics of their DNA, Avatar communicates a future world where humans will be driven completely by greed and self endeavour. Niccol and Cameron both express advancements in medical and genetic technology…
I participated in Dr. Fox’s “Creation of an Avatar” experiment, and in this study I was told I was going to have to preform a task. The directions stated that I was going to need to convince a male partner to do something for me in a virtual world, and would need to design an avatar accordingly. I would need to dress and create an avatar in such a way that I believed it would help me accomplish my given task. After the creation of my avatar, I was informed that my planned partner had not shown…
The Idea of Orientalism Portrayed in James Cameron’s Avatar
In brief, this study discusses about the representation of orientalism idea which is portrayed in the film Avatar. The film tells about the conflict between human and native people in Planet Pandora, where human exploits the land and oppresses the native. This study explores in what way the idea of orientalism is represented and how both narrative and non-narrative aspects of the film helped in delivering that representation…
“A paraplegic Marine dispatched to the moon Pandora on a unique mission becomes torn between following his orders and protecting the world he feels is his home.” (IMDB bio)
Release Date: 18/12/2009
Genre: Action / Adventure / Fantasy
Running Time: 162 minutes
Director: James Cameron
Writer: James Cameron
Produced By: James Cameron / Jon Landau
Approx. Income: $1,748,050,319
Approx. Expense: $516,262,000
Approx. Profit: $1,231,788,319
Production Budget: $425,000
Domestic Gross: $760,507…
In this paper, I will introduce the learning of the movie “Avatar”. First, I will talk about the story line of this movie. The story starts at 2154; humans have severely depleted Earth’s natural resource. Pandora is a planet which has a valuable mineral – “unobtanium” in mines. And RDA (a corporation of human) wants to gain it. In order to explore Pandora's biosphere, scientists use Na'vi-human hybrids called "avatars", operated by genetically matched humans. Jake Sully is a paraplegic former marine…
The Progressive Era led to many changes in America that in turn helped pave the way towards our society today. Before the Progressive Era, many issues had arisen due to industrialization and the monopolies brought about by them in the Gilded Age and these issues caused many problems for America's society. Back then, America had little to no protection for industry workers' safety and this problem caused massive outrage when a shirtwaist factory caught up in flames with hundreds of workers inside…
First of all, have you here about the movie which got the highest sales in the last ten years? Do you know who was made the titanic? . He is James Cameron the famous person in Canada movie world. I saw this movie more than fife time until this moment! And might be climb up to seven on Friday!! It is the best movie I have seen until now and I don’t' think I will not see any movie look like it. Some people just watch the movie for fun they do not try to catch a author's idea. Each single movies has…
Item 1: Avatar (2009, Director: James Cameron). Very useful as it displayed elements of science-fiction, fantasy and romance genres, which are common in many of James’s earlier films. Also follows the subject matter of man versus machine.
Item 2: Aliens (1986, Director: James Cameron). This film followed the storyline of destruction versus peace. It had common themes and characters compared to that of Avatar and Titanic.
Item 3: Titanic (1997, Director:…
Anthropology of Virtual Worlds
4 October 2012
People have been trying to define the meaning of virtual worlds for years. The definition of a virtual world, as defined by the “Journal of Virtual Worlds”, is a “computer-based simulated environment where users interact with other users through graphic or textual representations of themselves utilizing textual chat, voice, video or other forms of communication.” I agree with this definition of virtual worlds because it sums up the…