Shobon Action is a 2D Japanese platform freeware indie video game released in February 2007 that is known for its levels designed to cause extreme frustration due to innocuous-looking objects that suddenly kill the character. The game contains elements that resemble and parody Super Mario Bros. for the Nintendo Entertainment System.
The player controls a cat-like character who must venture through side-scrolling platform levels similar to Super Mario Bros. The game consists of four levels riddled with traps designed to trick the player, including normal-looking ground tiles that fall away into pits, blocks that sprout spikes when touched, enemies that spawn nearly on top of the character, deadly background scenery, and a Mario-style flagpole that kills the character in two different ways. Despite the surprise factor of these traps, the levels do not change between plays, allowing the player to memorize their locations and eventually make progress. Experienced players must still remain on guard, though, lest they let years of platforming convention overrule their knowledge of the traps and trick them into deadly accidents. Some designers have commented on how the game requires the player to think logically through trial-and-error in order to complete the game.
What a game i never want play it again. This game is filled with the traps and psychological test. When you first time play this game, u will not know hot to clearance. That's why I hate this game.
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